BG3 Non Lethal Not Working, How can you address the problem of non-lethal attacks not functioning in BG3?


To circumvent the troublesome non-lethal attacks bug in Baldur's Gate 3, refrain from using non-lethal attacks unless your adversaries are in a 'temporary hostile' state, ensuring a seamless gameplay experience.

by Snekha S | Updated Nov 01, 2023 12:18 PM

BG3 Non Lethal Not Working, How can you address the problem of non-lethal attacks not functioning in BG3?

BG3 Non Lethal Not Working

The issue surrounding non-lethal attacks not working as expected in Baldur's Gate 3 has proven to be a source of frustration for many players. Fortunately, there is a practical workaround to effectively address this bug. To resolve the Baldur's Gate 3 non-lethal attacks not working bug, it's crucial to refrain from toggling non-lethal attacks unless the enemies you are dealing with have the "temporarily hostile" condition.

This peculiar bug seems to be linked to the game's mechanics, particularly in interactions with NPCs and creatures. When enemies are designated as "temporarily hostile," it signifies that they can be subdued or rendered unconscious without causing their death, which is typically the objective of non-lethal attacks. By avoiding the use of non-lethal attacks when enemies are not in this specific state, you can mitigate the bug and ensure that your non-lethal tactics function correctly.

While this may demand a bit more attention and strategy during gameplay, it offers a viable solution to ensure your non-lethal attacks work as intended until the developers release a patch or fix for this issue.

How can you address the problem of non-lethal attacks not functioning in BG3?

If you've come across the frustrating Baldur's Gate 3 non-lethal attacks not working bug and are seeking a solution, here's what you can do. The issue primarily revolves around regular fights featuring hostile enemies you'd prefer not to kill. Even when you use non-lethal attacks to knock them out, the game may still register the enemy as dead, leading to confusion and quest tracking errors. Here's how to address this problem:

1. Use Non-Lethal Attacks Selectively: The key to overcoming this bug is to exercise caution when employing non-lethal attacks. Only use them when enemies have the "temporarily hostile" condition. This status indicates that you can subdue or render them unconscious without causing their death.

2. Melee Strikes Only: Stick to melee strikes for your non-lethal attacks and avoid using spells or ranged attacks. This helps maintain the integrity of non-lethal combat and minimizes the chances of the game erroneously marking the enemy as deceased.

By adhering to these guidelines, you can enhance the chances of non-lethal attacks working as intended and avoid the frustrating issue of enemies being incorrectly categorized as dead, even when they have survived the encounter with minimal health. While this workaround may require a bit of strategic thinking, it should help you enjoy a smoother Baldur's Gate 3 gaming experience until an official fix or patch is released by the developers.

Baldurs Gate 3 Wiki

Baldur's Gate III, developed by Larian Studios, is an expansive RPG inspired by Dungeons & Dragons. It initially launched in early access in October 2020, offering players the chance to provide feedback for improvements. The full PC release occurred on August 3, 2023, with a subsequent release on the PlayStation 5 on September 6, 2023. A port for the Xbox Series X/S is in development.

Baldurs Gate 3 Gameplay

In this role-playing video game, you create characters and venture into an epic single or multiplayer adventure. Join forces with computer-generated characters, or team up with friends online. Enjoy turn-based combat, where strategy is paramount. The game draws from Larian's Divinity series, offering spellcasting, swordplay, and an engaging storyline in the world of Baldur's Gate. Get ready for an unforgettable RPG experience!

Baldur's Gate 3 Plot

Baldur's Gate 3 unfolds in the year 1492 DR, a century after the occurrences in Baldur's Gate II: Shadows of Amn and in the wake of Baldur's Gate: Descent into Avernus. The game embraces the classic branching style of CRPGs, where player choices wield substantial influence on the narrative, including an array of side quests. Players have the choice to either craft a fresh character with limited background details or opt for one of the seven pre-defined "origin characters," all contributing to an adaptable and immersive journey in the game's intricate universe.

Baldur's Gate 3 Trailer


BG3 Non Lethal Not Working - FAQ

What is the issue with non-lethal attacks in Baldur's Gate 3?

The issue is that non-lethal attacks may not work as expected in the game, causing frustration for players.

How can I resolve the non-lethal attacks bug in Baldur's Gate 3?

To fix this issue, only use non-lethal attacks when enemies have the "temporarily hostile" condition. This ensures they can be subdued without being marked as dead.

What are the potential consequences of using non-lethal attacks when enemies are not "temporarily hostile"?

If you use non-lethal attacks when enemies are not in the "temporarily hostile" state, the game may incorrectly mark them as dead, leading to confusion and quest tracking errors.

When was Baldur's Gate 3 released, and on which platforms?

Baldur's Gate 3 was initially released in early access on October 6, 2020, for macOS, Windows, and Stadia. The full PC release occurred on August 3, 2023, and it was subsequently released on the PlayStation 5 on September 6, 2023. A port for the Xbox Series X/S is in development.

What is the setting of Baldur's Gate 3 in terms of the game's storyline?

Baldur's Gate 3 takes place in the year 1492 DR, one hundred years after the events of Baldur's Gate II: Shadows of Amn and following the events of Baldur's Gate: Descent into Avernus. The game follows the traditional branching style of CRPGs, where player choices significantly affect the narrative and offer various side quests. Players can create a new character or choose from seven predefined "origin characters" to immerse themselves in the game's rich world.

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